EverWrath/src/server/game/Entities
2023-09-23 20:49:20 +02:00
..
Corpse feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012) 2022-06-18 13:49:35 -04:00
Creature chore(Core/enumutils): regenerate enumutils (#17087) 2023-09-16 14:26:08 +02:00
DynamicObject refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
GameObject fix(Core/GameObject): Also send EventInform() calls for GAMEOBJECT_TY… (#17283) 2023-09-17 10:18:13 -03:00
Item refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
Object fix(Core/Position): Normalize Position.GetRelativeAngle (#16825) 2023-09-17 21:35:34 +02:00
Pet refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
Player fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE (#17263) 2023-09-21 18:56:28 +02:00
Totem refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
Transport fix(Core/Transport): Fixes crash with loading player on deleted transport (#17021) 2023-08-18 16:13:43 +02:00
Unit fix(Core/Unit): Fix CanSwim method not accurate for players (#17320) 2023-09-23 20:49:20 +02:00
Vehicle refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00