..
BlackfathomDeeps
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
2023-02-12 15:53:48 -03:00
CavernsOfTime
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
DireMaul
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
Maraudon
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
2023-02-12 15:53:48 -03:00
OnyxiasLair
fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries. ( #17070 )
2023-08-25 09:15:07 -03:00
RagefireChasm
feat(License): add new headers information about license ( #7941 )
2021-09-30 13:40:52 +07:00
RazorfenDowns
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
RazorfenKraul
feat(License): add new headers information about license ( #7941 )
2021-09-30 13:40:52 +07:00
RuinsOfAhnQiraj
feat(Core/Instance): Add TaskScheduler to the InstanceScript class ( #17284 )
2023-09-17 10:56:02 -03:00
TempleOfAhnQiraj
feat(Core/Instance): Add TaskScheduler to the InstanceScript class ( #17284 )
2023-09-17 10:56:02 -03:00
WailingCaverns
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
2023-02-12 15:53:48 -03:00
ZulFarrak
chore(misc): cleanup ( #17274 )
2023-09-17 10:19:09 -03:00
boss_azuregos.cpp
fix(Scripts/Azuregos): Arcane Vacuum should also reset pet threat ( #16868 )
2023-07-31 05:44:35 -03:00
kalimdor_script_loader.cpp
fix(Scripts/AhnQiraj): Anubisath Defender. ( #12725 )
2022-08-21 11:01:16 -03:00
zone_ashenvale.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_azshara.cpp
fix(DB/SAI): Use SAI for Spitelash Naga in Azshara ( #15808 )
2023-04-22 10:22:34 -03:00
zone_azuremyst_isle.cpp
fix(Scripts/Spell): Improve Inoculation quest ( #15759 )
2023-08-12 00:17:06 +02:00
zone_bloodmyst_isle.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_darkshore.cpp
fix(Scripts/Darkshore): ensure Kerlonian Evershade is always in bear form ( #17062 )
2023-09-17 09:42:07 -03:00
zone_desolace.cpp
fix(DB/Creature): Tamed Kodo - Remove gosisp flag. ( #15165 )
2023-04-22 10:08:25 -03:00
zone_durotar.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_dustwallow_marsh.cpp
fix(DB/Quest): Port Cleansing Witch Hill from Trinity. ( #17420 )
2023-10-10 20:26:43 -03:00
zone_felwood.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
zone_feralas.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
zone_moonglade.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_orgrimmar.cpp
fix(Scripts/Orgrimmar): replace hardcoded gossips in zone_orgrimmar ( #16947 )
2023-08-25 08:52:51 -03:00
zone_silithus.cpp
feat(CI): add cppcheck ( #15211 )
2023-03-05 18:47:18 +01:00
zone_stonetalon_mountains.cpp
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
2022-06-18 08:16:45 -04:00
zone_tanaris.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
zone_the_barrens.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_thousand_needles.cpp
feat(Core/Unit): NPCFlags helpers ( #11286 )
2022-04-05 13:52:42 +02:00
zone_thunder_bluff.cpp
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
zone_ungoro_crater.cpp
fix(Scripts/Quest): A-Me 01 aggro text ( #12953 )
2022-09-18 22:01:36 -03:00
zone_winterspring.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00