fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE. Fixes #14494 |
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|---|---|---|
| .. | ||
| Corpse | ||
| Creature | ||
| DynamicObject | ||
| GameObject | ||
| Item | ||
| Object | ||
| Pet | ||
| Player | ||
| Totem | ||
| Transport | ||
| Unit | ||
| Vehicle | ||
fix(Core/Formations): Implemented new creature formation flag: GROUP_AI_FLAG_ACQUIRE_NEW_TARGET_ON_EVADE. Fixes #14494 |
||
|---|---|---|
| .. | ||
| Corpse | ||
| Creature | ||
| DynamicObject | ||
| GameObject | ||
| Item | ||
| Object | ||
| Pet | ||
| Player | ||
| Totem | ||
| Transport | ||
| Unit | ||
| Vehicle | ||