EverWrath/src/server/game/Entities
sudlud 1785df7117
fix(Core/Player): Fix Player not starting at full health (#18136)
* fix(Core/Player): Fix Player not starting at full health

* remove first call to UpdateMaxHealth() and SetFullHealth()
2024-01-14 11:07:52 -03:00
..
Corpse feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012) 2022-06-18 13:49:35 -04:00
Creature fix(Core/Creature): Reduce z offset for automated spawn correction (#18153) 2024-01-11 11:15:41 -03:00
DynamicObject chore(Core/Misc): sort includes (#17776) 2023-11-18 17:51:26 +01:00
GameObject refactor(Core/GameObject): Move the GameObject state save handling to… (#18080) 2024-01-01 01:51:33 -03:00
Item feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
Object feat(Core/Object): Play radius sound/music. (#18011) 2023-12-13 16:24:52 -03:00
Pet fix(Core/Player): Check if the player can summon the warlock pet on B… (#18064) 2024-01-01 14:56:32 +01:00
Player fix(Core/Player): Fix Player not starting at full health (#18136) 2024-01-14 11:07:52 -03:00
Totem refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
Transport Revert Visibility Notifier changes (#17682) 2023-11-12 00:48:49 +01:00
Unit fix(Core/Unit): Remove delay for Conflagrate aura state (#18068) 2024-01-01 07:59:23 -03:00
Vehicle chore(Core/Entities): remove useless includes (#17994) 2023-12-12 01:36:35 -03:00