EverWrath/src/server/game/Entities
2024-05-18 10:02:57 +02:00
..
Corpse feat(Core/Optimization): Optimize build of units update object by leveraging cache (#18637) 2024-04-05 08:03:11 +02:00
Creature fix(DB/BlackTemple): Rework Black Temple (#18569) 2024-03-18 22:31:05 +01:00
DynamicObject chore(Core/Misc): sort includes (#17776) 2023-11-18 17:51:26 +01:00
GameObject fix(Core/GameObject): load guid based scripts correctly (#18811) 2024-04-26 20:56:46 -03:00
Item feat(Core/Optimization): Optimize build of units update object by leveraging cache (#18637) 2024-04-05 08:03:11 +02:00
Object feat(Core/Optimization): Optimize build of units update object by leveraging cache (#18637) 2024-04-05 08:03:11 +02:00
Pet feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00
Player feat(core): add hooks for applying item mods (#18760) 2024-05-18 10:02:57 +02:00
Totem refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
Transport Revert Visibility Notifier changes (#17682) 2023-11-12 00:48:49 +01:00
Unit fix(Core/Unit): SPELLMOD_RESIST_MISS_CHANCE should decrease miss chance (#18849) 2024-05-11 13:51:17 +01:00
Vehicle feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00