EverWrath/src/server/scripts/Outland
Maelthyr d928d8d96a
refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
..
Auchindoun Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
BlackTemple refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00
CoilfangReservoir Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
GruulsLair feat(Core/Maps): AreaBoundary (#10525) 2022-04-15 14:10:41 +02:00
HellfireCitadel refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00
TempestKeep refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00
boss_doomlord_kazzak.cpp feat(Core/AI): convert SelectAggroTarget to enum class (#9893) 2021-12-28 19:13:12 -03:00
boss_doomwalker.cpp feat(Core/AI): convert SelectAggroTarget to enum class (#9893) 2021-12-28 19:13:12 -03:00
outland_script_loader.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
zone_blades_edge_mountains.cpp feat(Core/GameObject): Gob flag helpers (#11287) 2022-04-05 13:52:58 +02:00
zone_hellfire_peninsula.cpp refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824) 2022-05-23 05:51:52 -03:00
zone_nagrand.cpp fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
zone_netherstorm.cpp Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
zone_shadowmoon_valley.cpp refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00
zone_shattrath_city.cpp refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
zone_terokkar_forest.cpp refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824) 2022-05-23 05:51:52 -03:00
zone_zangarmarsh.cpp refactor(Core/Unit): PC&NPC Immunity (#11986) 2022-06-18 08:16:45 -04:00