EverWrath/src/server/game/Scripting
2025-02-03 18:28:19 +01:00
..
ScriptDefines Feat(Core/Scripting): Add new hook CanPlayerResurrect to simplify HardCore mod etc. (#21272) 2025-02-03 18:28:19 +01:00
MapScripts.cpp refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
ScriptMgr.cpp refactor(src/common|server): remove unused import (big part 1) (#20377) 2024-10-31 21:46:11 +01:00
ScriptMgr.h Feat(Core/Scripting): Add new hook CanPlayerResurrect to simplify HardCore mod etc. (#21272) 2025-02-03 18:28:19 +01:00
ScriptMgrMacros.h fix(Core/Scripts): Fix one more typo after scripts refactoring (#18730) 2024-04-12 16:58:07 -03:00
ScriptObject.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
ScriptObject.h refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
ScriptObjectFwd.h feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00
ScriptSystem.cpp update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
ScriptSystem.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00