EverWrath/src/server/scripts/Spells
2024-07-22 16:20:41 -03:00
..
spell_dk.cpp feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243) 2024-02-10 12:25:00 -03:00
spell_druid.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
spell_generic.cpp fix(Core/Pets): Add option to revive pets with full mana (#19383) 2024-07-17 12:38:10 +02:00
spell_hunter.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
spell_item.cpp fix(Script/Quest): Protecting Our Own (#19247) 2024-07-17 13:19:48 +02:00
spell_mage.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
spell_paladin.cpp fix(Scripts/Spells): Implement damage scaling based off DoT stack count for Seal of Vengeance and Corruption. (#19073) 2024-06-19 00:45:02 +02:00
spell_priest.cpp feat(Core/Compression): Move packets compression from map to network thread (#18602) 2024-03-28 08:57:29 -03:00
spell_quest.cpp refactor(Scripts/misc): remove unused imports (#19458) 2024-07-22 16:20:41 -03:00
spell_rogue.cpp refactor(Scripts/Spells): Spell Scripts registry macros, rogue killing spree (#19226) 2024-06-29 06:11:50 -03:00
spell_shaman.cpp refactor(Scripts/misc): remove unused imports (#19458) 2024-07-22 16:20:41 -03:00
spell_warlock.cpp fix(Scripts/Spells): warlock seed of corruption (#19322) 2024-07-17 01:50:38 +02:00
spell_warrior.cpp feat(Core/Scripting): move all script objects to separated files (#17860) 2023-12-02 21:13:20 +01:00
spells_script_loader.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00