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f9f71fff36
EverWrath
/
src
/
server
/
game
/
Entities
History
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Andrew
f9f71fff36
fix(Core/Player): Check if the player can summon the warlock pet on B… (
#18064
)
...
fix(Core/Player): Check if the player can summon the warlock pet on BG ress
2024-01-01 14:56:32 +01:00
..
Corpse
feat(Core/Players): Enabled resurrecting players from opposite factio… (
#12012
)
2022-06-18 13:49:35 -04:00
Creature
feat(Core/Spells): Implement SPELL_ATTR0_CU_BYPASS_MECHANIC_IMMUNITY (
#18056
)
2023-12-25 03:58:29 -03:00
DynamicObject
chore(Core/Misc): sort includes (
#17776
)
2023-11-18 17:51:26 +01:00
GameObject
refactor(Core/GameObject): Move the GameObject state save handling to… (
#18080
)
2024-01-01 01:51:33 -03:00
Item
feat(Core/Scripting): move all script objects to separated files (
#17860
)
2023-12-02 21:13:20 +01:00
Object
feat(Core/Object): Play radius sound/music. (
#18011
)
2023-12-13 16:24:52 -03:00
Pet
fix(Core/Player): Check if the player can summon the warlock pet on B… (
#18064
)
2024-01-01 14:56:32 +01:00
Player
fix(Core/Player): Check if the player can summon the warlock pet on B… (
#18064
)
2024-01-01 14:56:32 +01:00
Totem
refactor(Core/Object): getLevel() -> GetLevel() (
#14122
)
2022-12-31 17:39:23 +01:00
Transport
Revert Visibility Notifier changes (
#17682
)
2023-11-12 00:48:49 +01:00
Unit
fix(Core/Unit): Remove delay for Conflagrate aura state (
#18068
)
2024-01-01 07:59:23 -03:00
Vehicle
chore(Core/Entities): remove useless includes (
#17994
)
2023-12-12 01:36:35 -03:00