Dan
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fb49062a56
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fix(Scripts/TheEye): make sure Solarian always get reset to REACT STATE aggressive on reset (#18302)
initial
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2024-02-12 08:17:24 -03:00 |
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Dan
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d42e04097c
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fix(Scripts/TheEye): Solarian movement (#18268)
* first implementation
* better implementation
* don't move before first spell
* chase in p2 again
* Update boss_astromancer.cpp
* oops
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2024-02-08 06:05:38 -03:00 |
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Andrew
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c4a7ef2eb0
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refactor(Scripts/TheEye): Update Astromancer's spellscripts to new re… (#18058)
refactor(Scripts/TheEye): Update Astromancer's spellscripts to new register method
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2024-01-01 14:00:33 +01:00 |
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Winfidonarleyan
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eb1ecc38a5
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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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2023-12-02 21:13:20 +01:00 |
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Dan
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47752b1b5a
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fix(Scripts/TheEye): adjust Solarian timers based on sniffs (#17812)
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2023-11-20 19:20:48 -03:00 |
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Dan
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145b14c567
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refactor(Scripts/TheEye): High Astromancer Solarian script refactored using taskscheduler (#17653)
* initial commit
* some fixes
* remove leftovers
* no attack during invisibility
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2023-11-07 22:13:23 +01:00 |
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Kitzunu
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bd6034e1a9
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refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
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2023-02-13 21:39:40 +01:00 |
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IntelligentQuantum
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ab4ee71762
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feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
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2022-04-15 14:10:41 +02:00 |
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Kitzunu
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cb7e355291
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refactor(Core/Misc): sin() to std::sin() (#9795)
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2022-01-06 19:29:40 +01:00 |
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Kargatum
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c81891fc11
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feat(Core/AI): convert SelectAggroTarget to enum class (#9893)
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2021-12-28 19:13:12 -03:00 |
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Kargatum
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52aa0e9966
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feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
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2021-09-30 13:40:52 +07:00 |
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Kitzunu
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f9d708b450
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feat(Core/Instance): Add instance validation for creature scripts (#4596)
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2021-04-05 15:34:26 +02:00 |
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Kitzunu
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da4edd547d
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chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
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2021-01-10 14:27:55 +01:00 |
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Kargatum
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ea93a5c1a1
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feat(CI/Codestyle): added codestyle check (#3668)
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2021-01-09 11:59:50 +01:00 |
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Francesco Borzì
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d4a58700d4
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refactor(Core): apply clang-tidy modernize-use-override (#3817)
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2020-12-06 18:04:55 +01:00 |
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Kargatum
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5e20b46812
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refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
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2020-10-11 10:35:34 +02:00 |
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Nefertumm
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dd300003e2
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Update license links (#783)
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2018-03-12 10:54:57 +01:00 |
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Yehonal
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17332304fd
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Using TC structure allowing easier patches importing
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2017-12-21 00:20:29 +01:00 |
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Yehonal
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0f85ce1c54
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Big re-organization of repository [W.I.P]
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2016-08-11 20:25:27 +02:00 |
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Yehonal
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f6eefedcd5
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converted all tabs to 4 spaces
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2016-06-26 19:23:57 +02:00 |
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Yehonal
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e8e94a0a66
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First Commit
For Azeroth!
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2016-06-26 10:39:44 +02:00 |
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