EverWrath/src/server/scripts/Commands
KJack 751ffc7c70
feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook (#17621)
* Add OnAfterDatabaseLoadCreatureTemplates hook
- fix issue where the fast template cache was not updated correctly after a CS reload of a single creature template

* Parameter naming tweak to reduce confusion.

* Refactor to streamline fastcache creation, remove threading concerns

* Remove unneeded resize when loading creature templates

* Update fast cache resizing to highest-performing option
2023-10-31 06:58:45 -03:00
..
cs_account.cpp refactor(Scripts): remove unused imports (#17097) 2023-08-27 22:25:22 -03:00
cs_achievement.cpp fix(Core/Commands): Achievement checkall (#12649) 2022-08-09 08:25:57 -03:00
cs_arena.cpp refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
cs_bag.cpp refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
cs_ban.cpp fix(Scripts/Commands): fix baninfo command issues (#11871) 2022-05-27 00:21:43 -03:00
cs_bf.cpp feat(Core/Command): Use timestring with all commands (#12050) 2022-06-13 14:05:26 -03:00
cs_cache.cpp refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
cs_cast.cpp refactor(Scripts): remove unused imports (#17097) 2023-08-27 22:25:22 -03:00
cs_character.cpp chore (core): Clean up (#15977) 2023-04-16 21:04:56 -04:00
cs_cheat.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_debug.cpp refactor(Scripts): remove unused imports (#17097) 2023-08-27 22:25:22 -03:00
cs_deserter.cpp chore(Scripts/Commands): increase default removal duration to 30m from 15m (#13869) 2022-11-19 09:34:30 -03:00
cs_disable.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
cs_event.cpp fix(Scripts/Command): Improve output of event commands (#16980) 2023-08-12 00:03:03 +02:00
cs_gear.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
cs_gm.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
cs_go.cpp chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875) 2023-02-05 08:35:52 -03:00
cs_gobject.cpp chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875) 2023-02-05 08:35:52 -03:00
cs_group.cpp fix(Scripts/Commands): Fix group list command output (#13614) 2022-11-01 00:20:20 -03:00
cs_guild.cpp refactor(Scripts/Commands): convert cs_guild to new system (#17515) 2023-10-18 10:57:28 -03:00
cs_honor.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_instance.cpp feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
cs_inventory.cpp feat(Core/Common): add new helpers for time utility (#10207) 2022-01-19 12:01:59 +07:00
cs_item.cpp chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
cs_learn.cpp fix(Scripts/Commands): Fixed command learn all my talents for chars… (#13529) 2022-10-29 07:12:35 -03:00
cs_lfg.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_list.cpp fix(Scripts/Commands): Fix list creature string output (#17351) 2023-09-25 06:09:00 -03:00
cs_lookup.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
cs_message.cpp refactor(Scripts): remove unused imports (#17097) 2023-08-27 22:25:22 -03:00
cs_misc.cpp feat(Core/Player): Implement commentator tag (#17449) 2023-10-08 09:07:17 +02:00
cs_mmaps.cpp fix(Scripts/Commands): Fix assertion error on mmaps path command (#13704) 2022-11-16 01:24:27 -03:00
cs_modify.cpp feat(Core/Unit): NPCFlags helpers (#11286) 2022-04-05 13:52:42 +02:00
cs_npc.cpp refactor(Core/Misc): Make DeathState enum class (#17607) 2023-10-28 10:54:03 +02:00
cs_pet.cpp refactor(Scripts): remove unused imports (#17097) 2023-08-27 22:25:22 -03:00
cs_player.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_player_settings.cpp refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
cs_quest.cpp refactor(Core/Object): getLevel() -> GetLevel() (#14122) 2022-12-31 17:39:23 +01:00
cs_reload.cpp feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook (#17621) 2023-10-31 06:58:45 -03:00
cs_reset.cpp refactor(Scripts/Commands): convert cs_reset to new system (#17546) 2023-10-20 19:41:02 -03:00
cs_script_loader.cpp feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
cs_send.cpp fix(Scripts/Commands): Fix '.send items' command to no longer require an itemId count (#16340) 2023-05-28 16:28:01 -03:00
cs_server.cpp refactor(Core/Motd): Move motd to MotdMgr (#16933) 2023-08-06 23:02:54 +02:00
cs_spectator.cpp refactor(Scripts/Commands): Convert cs_spectator to new system (#8811) 2021-10-29 20:35:01 -03:00
cs_tele.cpp Add (core\db): Support for Homebind Orientation (#13389) 2022-10-12 14:39:02 -04:00
cs_ticket.cpp refactor(Scripts/Commands): convert cs_ticket to new system (#17547) 2023-10-21 08:22:53 -03:00
cs_titles.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
cs_wp.cpp fix(Core/Command): Fix issue with waypoint show off (#11111) 2022-03-22 21:48:31 -03:00
PlayerCommand.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
PlayerCommand.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00