..
cs_account.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
cs_achievement.cpp
fix(Core/Commands): Achievement checkall ( #12649 )
2022-08-09 08:25:57 -03:00
cs_arena.cpp
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
cs_bag.cpp
refactor(Core): remove unused imports ( #9969 )
2022-01-02 20:22:09 +01:00
cs_ban.cpp
fix(Scripts/Commands): fix baninfo command issues ( #11871 )
2022-05-27 00:21:43 -03:00
cs_bf.cpp
feat(Core/Command): Use timestring with all commands ( #12050 )
2022-06-13 14:05:26 -03:00
cs_cache.cpp
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
2022-12-31 17:39:23 +01:00
cs_cast.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
cs_character.cpp
chore (core): Clean up ( #15977 )
2023-04-16 21:04:56 -04:00
cs_cheat.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
cs_debug.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
cs_deserter.cpp
chore(Scripts/Commands): increase default removal duration to 30m from 15m ( #13869 )
2022-11-19 09:34:30 -03:00
cs_disable.cpp
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
2022-02-05 00:37:11 +01:00
cs_event.cpp
fix(Scripts/Command): Improve output of event commands ( #16980 )
2023-08-12 00:03:03 +02:00
cs_gear.cpp
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
2022-02-05 00:37:11 +01:00
cs_gm.cpp
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
2022-02-05 00:37:11 +01:00
cs_go.cpp
chore(Core/Object): Rename GetGOData() to GetGameObjectData() ( #14875 )
2023-02-05 08:35:52 -03:00
cs_gobject.cpp
chore(Core/Object): Rename GetGOData() to GetGameObjectData() ( #14875 )
2023-02-05 08:35:52 -03:00
cs_group.cpp
fix(Scripts/Commands): Fix group list command output ( #13614 )
2022-11-01 00:20:20 -03:00
cs_guild.cpp
refactor(Scripts/Commands): convert cs_guild to new system ( #17515 )
2023-10-18 10:57:28 -03:00
cs_honor.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
cs_instance.cpp
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
cs_inventory.cpp
feat(Core/Common): add new helpers for time utility ( #10207 )
2022-01-19 12:01:59 +07:00
cs_item.cpp
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
cs_learn.cpp
fix(Scripts/Commands): Fixed command learn all my talents for chars… ( #13529 )
2022-10-29 07:12:35 -03:00
cs_lfg.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
cs_list.cpp
fix(Scripts/Commands): Fix list creature string output ( #17351 )
2023-09-25 06:09:00 -03:00
cs_lookup.cpp
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
2022-02-05 00:37:11 +01:00
cs_message.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
cs_misc.cpp
feat(Core/Player): Implement commentator tag ( #17449 )
2023-10-08 09:07:17 +02:00
cs_mmaps.cpp
fix(Scripts/Commands): Fix assertion error on mmaps path command ( #13704 )
2022-11-16 01:24:27 -03:00
cs_modify.cpp
feat(Core/Unit): NPCFlags helpers ( #11286 )
2022-04-05 13:52:42 +02:00
cs_npc.cpp
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
cs_pet.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
cs_player.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
cs_player_settings.cpp
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
2022-12-31 17:39:23 +01:00
cs_quest.cpp
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
2022-12-31 17:39:23 +01:00
cs_reload.cpp
feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook ( #17621 )
2023-10-31 06:58:45 -03:00
cs_reset.cpp
refactor(Scripts/Commands): convert cs_reset to new system ( #17546 )
2023-10-20 19:41:02 -03:00
cs_script_loader.cpp
feat(Core/Player): Implement player specific settings ( #9483 )
2021-12-26 08:39:15 -03:00
cs_send.cpp
fix(Scripts/Commands): Fix '.send items' command to no longer require an itemId count ( #16340 )
2023-05-28 16:28:01 -03:00
cs_server.cpp
refactor(Core/Motd): Move motd to MotdMgr ( #16933 )
2023-08-06 23:02:54 +02:00
cs_spectator.cpp
refactor(Scripts/Commands): Convert cs_spectator to new system ( #8811 )
2021-10-29 20:35:01 -03:00
cs_tele.cpp
Add (core\db): Support for Homebind Orientation ( #13389 )
2022-10-12 14:39:02 -04:00
cs_ticket.cpp
refactor(Scripts/Commands): convert cs_ticket to new system ( #17547 )
2023-10-21 08:22:53 -03:00
cs_titles.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
cs_wp.cpp
fix(Core/Command): Fix issue with waypoint show off ( #11111 )
2022-03-22 21:48:31 -03:00
PlayerCommand.cpp
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
PlayerCommand.h
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00