Francesco Borzì
b2ddd10369
refactor(src/server/scripts): remove unused imports ( #20540 )
2024-11-13 06:35:15 +01:00
Francesco Borzì
dc3dfd3ab0
refactor(Scripts/Kalimdor): remove unused imports ( #19459 )
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* refactor(Scripts/Kalimdor): remove unused imports
* chore: remove duplicate blank line
* chore: damn linking issue
* chore: wip
* chore: wip
* chore: wip
2024-07-26 19:58:11 -03:00
Nathan Handley
df33a57b78
feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass ( #18243 )
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* Class Comparison Logic Encapsulation - Parity
* Add Context to IsClass
* Add Unit IsClass script hook
* Replace additional getClass with IsClass
* Update CanUseItem to replace getClass with IsClass
* Add separate context for pet vs ability
* Change Create to Init since not all referenced contexts are creation
* Align spacing in ClassContext
* Drop context on LFGManager max power
* Update IsClass context that wraps around Missle Barrage
* Rename context for swapping weapons
* Be more specific than CLASS_CONTEXT_TALENT
* Remove duplicate context
* Moved IsClass Hook to Player
* Removed unused parameter in virtual base function
* Added maybe_unused to IsClass virtual in order to compile
To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it
* Remove extra blank line
* Add ABILITY_REACTIVE context
* Add context for PET_CHARM
* Remove explicit nullopt check per review
* Code Readability - Change if to if else in pet
Due to the return pattern, this doesn't change functionality in any way
* Add OnPlayer to disambiguate
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-10 12:25:00 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Kitzunu
f757e93da5
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
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Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-13 21:39:40 +01:00
Maelthyr
afb071bb04
refactor(Scripts): Update vanilla scripts to std::chrono ( #14876 )
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Co-authored-by: Maelthyrr <AmanThul-Project@proton.me>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2023-02-05 12:35:48 -03:00
Skjalf
bf30c66ba4
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects ( #14789 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-29 09:44:33 -03:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
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* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com>
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com>
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Axel Cocat
17e143763a
fix(Core/Unit): Remove some hardcoded texts ( #5816 )
2022-04-15 13:17:06 +02:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
UltraNix
fa6e9818fb
fix(Scripts/Omen): Giant Spotlight NPC should be not selectable. ( #10198 )
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Fixes #10085
2022-01-22 20:15:50 -03:00
Kargatum
c81891fc11
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: SilverIce <slifeleaf@gmail.com>
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Kargatum
b6cb9247ba
Refactor(Core/Gossip): Replacing old macros with new ( #1338 )
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* Correct support new macro
2019-03-25 21:10:57 +07:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54
Big re-organization of repository [W.I.P]
2016-08-11 20:25:27 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00